Wednesday, November 17, 2010
Summary
Unfortunely when holidays rolled around I fell sick and did not produce much work at all and thus fell much behind schedule. I was unmotivated and had lost a lot of drive to work on my animation. However once I got back to school, I continued to work hard and managed to get a deferred assessment from my teachers.
I'm very grateful at the help of my teachers this year, in particular Jack as he'd had helped all of us with our animation. My only regret is not completing the animation early enough so I could've asked for more help when I had the chance. I think one of my downfalls is time management. I feel like I managed that fairly poorly this year and feel like I should've worked even harder knowing that this was my major. I don't think my animation is all that flashy and some things wasn't how I imagined it in my head. A few things I had to change like the ending due to time running out. But I think I'm happy with the ending anyway.
I think my classmates has been pretty supportive and especially Cara who has been very encouraging and helping me with great advices.
One of the positive things I like about my animation is the colouring of the characters. I feel like I made the right decision with the transition from black and white to colour. One of my weaknesses may be with poses and weights too. I think I need a lot more practice with that. Jack has taught me a great loads with walk cycles and I feel like I walked away with a better knowledge of them which I'm very grateful for. The crowd walk cycle I'm very happy. However the one with Lily walking towards Timmy took a long time and it did seem fine until I put it in AfterEffects and it just sped right up and I didn't know how to slow her down.
All in all, I think I could've put even more effort into my animation but I'm happy with what I've made. I think in the future I would definitely like to explore After Effects more as I really enjoyed working on this program. I'm not too certain at my ability being a good animator but I would like to improve on that in the future.
Tuesday, October 26, 2010
another quick update
also i have animated another few shots and i don't know, i don't feel like i have a knack for animating... just can't get poses right and stuff. just movements and weights in general i think. i lack those skills. however i am enjoying colouring a lot using the tablet.
Me and Cara are heading to school early tomorrow to record all the sound effects and voices for my animation.
um i tried to upload the video and i left it on my computer for like an hour and its still saying 'uploading video' so i'm taking that it doesn't want to be uploaded... i'll just have to leave it then... bummer. (just tried uploading again. and fail. i give up)
Thursday, October 21, 2010
week something
this got me pretty pumped and im excited to finally animate in aftereffects.
This week I got a couple shots done and its going pretty well. Still got a lot more to animate but I feel like its finally coming along.
Also I managed to get the music for the animation with Jack's help. I've also still got to finalise the sound effects as well.
Sunday, October 17, 2010
just a quick update
All together this image has 5 layers which are the body and feet, bag, bag flip, right and left arm. This is so I can animate it in AFX. This is also my scheme to colour Timmy which is black and white until he gradually meets Lily when colours will be slowly introduced to him.

And also freaking out!!!!!! Much to colour and animate!!! I have applied for an extention but that is still a week without teacher's tuition! Doomnation!!!!!!!!!!!!! No sleep and food thanks. No actually I may neeeeed food to charge my battery.
Thursday, October 14, 2010
Week 11 and 12
And also with the colouring scheme, I had originally planned to have Timmy black and white at the start and he will gradually build colour as Lily approaches him. And by the time him and Lily walk off in the end, he will be fully coloured. This is to show he is comfortable with his self and he has found a friend in Lily and he no longer feels anonymous. I still plan on using this for my colouring for Timmy.
Thursday, September 16, 2010
Production week 9 and 10
Thursday, September 2, 2010
Production Week 8

And I'm colouring three different line arts so they give a flickering look. Jack has shown me the most awesome stuff on After Effects where I can put these bodies onto the walk cycle I did and make it their own e.g more wobbling, bouncy etc. Unfortunely I didn't get a chance to render what Jack has shown me so far with the walk cycle of dotted dress lady. I shall do that next week and definitely try and finish the other crowds too.
Production Week 7
Thursday, August 19, 2010
Production Week 6
I had heaps of trouble rendering this short walk cycle from After Effects (it crashed 9 times out of 10) which is a bit of a worry as this is only a test and when I animate my scenes later with different backgrounds etc, it could pose as a big problem.
I plan on having all of the backgrounds done on the weekend as I really need to put my foot down and just work on them. I have also done another walk cycle which I'll add the details of the characters as well. This time it is a two step instead of one which I will scan in class next week.
Thursday, August 12, 2010
Production Week 5
I have also used watercolour to paint the background for the park.

And also I did a test for the shop background. So this is a just a draft. I'm still trying to work out what colour I should paint the other shops. I'm thinking mostly warm colours such as brown, red and orange, that way when I paint Timmy and Lily cool colours (blue and maybe green or purple) they'll stand out more.

Previously I had that shop as a cupcake store, but as I was painting it I wanted to take advantage of the warm colour soI painted muffins instead.
Another thing I have changed are Timmy's shoes. They're just pointier instead of round.
In terms of sound, the only rough cut I have is the sound I did for my animatic. I've still got to foley some sound effects.
Wednesday, August 11, 2010
Progress notes
Tuesday, August 10, 2010
Production Week 4
Jack has pointed out to me in class very handy points in a walk cycle. He demonstrated several useful walk cycles and drawn them as examples. I will try and use his examples and start the walk cycle again and certainly put in more frames so this time around I hope I have the steps right.
Tuesday, August 3, 2010
Production Week 3
So far I have been putting off painting the background as I'm not sure how I'd best to approach it. The way I planned it was I'd watercolour paint the background but the probably is that if I paint it on a normal sheet of paper, because it's watercolour I'm afraid it'll make the paper wrinkle and when I scan that in it'll look horrible. So what I think I'm going to do is buy one of those thicker paper made for watercolour and I could take a photo of it with the highest quality like Darren suggested. Or I could try scanning it as well.
Friday, July 23, 2010
Production Week 2
Another piece of information I learnt was from Darren. I had originally planned on scanning all the frames into photoshop and then animating them in photoshop as I'd thought that was the only way to animate it and then bring it into AE for editing. However Darren has notified me that Flash is not necessary if I save all my images as PNG once I save them in numberic order as AE will pick up all those files and play it as a sequence. This is a great piece of advice as I can save time and not worry about Flash.
Tuesday, July 20, 2010
Production Week 1
So how I'm going to work is
- by drawing key poses first, then inbetweens of each shot
- see how the pencil test turns out
- scan these drawings
- colour them in photoshop frame by frame (which I'm going to be doing until my hair turns white)
- save them as PNG
- import them into After Effects and animate
Thursday, May 27, 2010
500 Pre-Production Summary
One of the inspirations for my animation is Studio Ghibli’s ‘My neighbour the Yamadas’. I just really liked the simple style and general outlook of the animation. All the lines of characters and sets are simple lined and faint watercolours are applied to them yet it is very effective in telling the story. So I’ve tried to do a bit of that for the set of my animation which is the street and shops. Another inspiration for my animation in terms of character is Studio Ghibli’s ‘Ponyo’. Looking at the ‘Art of Ponyo’ I really liked the look of the two children as my characters are around the same age as Ponyo. The movements of the characters in Ponyo are really amazing and one of the main things I would like to improve in my animation is better movements of the characters. I’m going to do more drawings for a shot so they consist of more frames.
All the written work such as film naming convention and data storage estimate was a lot to get through but it will be very useful for my production as I have organized all the naming conventions for all the shots and movements of the characters. Although long and at times difficult to figure out, I have found this exercise very useful and I’m glad I have organized it for production.
The most daunting thing would probably have to be the video block as we all had to act out our own characters and personally I don’t particularly like acting and being in front of the camera as an assessment. I filmed my video block on the demountables at building 22 and I think it served as a purpose as a set for the shops. I also got Ryan, Chris and Cara to help me with the other characters which was a lot of fun seeing them portraying my characters.
I have found Darren's comp classes extremely fun and helpful. All the different techniques such as z depth, blur, null and camera angles has definitely changed the way I want to present and animate my animation. I learnt from my previous animation that Sugarboy was rather flat because it was only accomplished in Flash. However, with Darren's help I feel like I can bring more to my animation especially with depth and camera angles which I wouldn't have been able to achieve in Flash.
Jack's 3D classes has also been a great help even though my animation is 2D. It has taught me a great deal about poses and weight and how my character (Timmy was modelled) is perceived in 3D. I could utilise Timmy's model to help me draw certain shots such as when he turns his head from left to right.
Wednesday, May 26, 2010
Week 12
Jack's 3D class: Finishing the exercise for Timmy animation. Putting a lot of weight between poses and also elongated the timing of the animation as it's meant to be sad and slow. So I've moved the poses up and down the time line and held poses where they should be posed longer.
Thursday, May 20, 2010
Week 11
This week I focused mainly on all the written work such as file directory structure, file workflow, back up plan and budget which are now completed.
I have yet to do a colour theme of my characters and I still have a file size estimate to complete. So far the bible is coming along great and I'd like to add a few more colour drawings of my set.
Jack's 3D class: I have keyed all the main poses of Timmy and started to put in inbetweens. Basically I'm having Timmy looking left to right and then someone points out his curly nose from out of shot and he becomes self conscience and defensive. He then touches his nose, sighs and shakes his head. It seems like I still have to get around the whole weight issue for Timmy so I'm going to have to work on that.
Thursday, May 13, 2010
Week 10
For Jack's 3D class, Timmy's model is basically done with much of Jack's help. The rig is moving really well with his head, body, arms and legs moving smoothly. Jack has helped me put a pair of eyebrows on Timmy and parented his eyes to his spine so that they would move with the rest of the body.
Wednesday, May 5, 2010
Week 9
I also jumped onto a Wacom and mucked around with another layout which is an extended layout of the shops.

Jack's 3D class: Still in the process of rigging Timmy, this week joints are inserted and influences are parented to them. Skinning has also being completed and along the way various areas such as arms, legs and bum area are tested to see if it moves nicely. If not I had to unskin them and put more influences in those areas.
Tuesday, April 27, 2010
Week 8
So this week I have completed a layout drawing of the shops and I've drawn the crowd in two parts, the group walking to the left and the group walking to right as they can be animated seperately this way.

For Jack's 3D class, Jack has modelled Timmy for me. With Jack's help I've modelled Timmy's hair and also changed the nose to the right way and the size.
Tuesday, April 20, 2010
Week 7
During the holidays I watched Studio Ghibli's My neighbour the Yamadas. I thought the simplicity of the film made it so unique and beautiful.
So far I have done the rotation sheets for Timmy and Lily (a name I've given the girl) and also the expressions sheets for them. Getting a few concepts drawings done here and done. I'd like to start on some color drawings or paintings because I'm still deciding what the final colours for the animation are.
During Jack's class, we scanned our marquettes that we made in Jack's class.
Monday, March 22, 2010
Week 6
Pre-production is going well so far. I have started to collect pictures for my mood board, which I think is really interesting as I've never heard of it before. I did have a few inspiration for me piece such as Tim Burton and Ponyo, so I'll be adding them to my mood board. First pass storyboard is completed which is 11 pages so far. What I have to complete next are model sheets and expression sheets.
During Darren's class I've smoothed and finished my marquette of Timmy.
Monday, March 15, 2010
Week 5
For Darren's Friday class, I've contintued to work on my marquette. Working mostly on the hair and his shirt while smoothing everything along the way. I've got a wire ready for his nose and that will be covered by plasticine.
Monday, March 8, 2010
week 4
For Darren's Friday class, I put my finished skeleton of the marquette on a board so that it stands up straight. I've started to put plasticine on the skeleton.
Sunday, February 28, 2010
week 3
We've started a skeleton for our marquette. Darren helped me start it with the wire as a basic skeleton shape for arms, legs and spine. Then I put extra thinner wire around those areas so they're strong and stable. Then after I put foil around all the bulky areas such as the stomach and the head and sticky taped them together.
Sunday, February 21, 2010
week 2
I have started sketching concept drawings for my characters. I plan on designing the look of my characters quite simplistic. I haven’t got a name for my animation at this stage yet nor do I have names for my characters in mind.
I have completed a treatment for my story and still working on the script. Huni will be giving us a hand out on how to write scripts the correct way so the first draft of the script should be completed by next week.
When pitching the idea to class, I realized there were too many activities in the story hence it would have exceeded the one minute mark. So I will change the number of methods which the boy tries to change his nose. Huni suggested that I could have one method and the rest I can show by displaying them in a bag of tricks which I really like. Garrett added that I should cut the beginning of the story where the crowd whispers things; however I would still like to include images of people with normal noses as I feel I should depict the fact that having his curly nose is not common even in his world. I’ll have to decide an efficient way to tell this without swallowing too much of the one minute.
Tuesday, February 16, 2010
Week 1
One night in the holidays an image came to me where a little boy appears to have a normal round nose from the front on but when viewed from the side it appears to be curled upwards. And I thought this boy is also sad and lonely as a result of his bizarre nose. After that I entertained myself with all the ways that the little boy tries to change/hide his nose such as using a piece of tape to tape the curled up nose to his face, stuffing his nose in a clowns nose, painting it so it blends into the background. However all his plans fails. Then he notices a girl walking towards him silhouetted and once she approaches him she stands in front of him to examine him. He is nervous and self conscience as he’s been judged by his nose all his life. However she reveals her also unusual nose to the delight of the boy.
So in the first week of school, I tried to think of an ending to the story. The first ending I thought of was the two characters touching their noses lightly and it would end with their silhouettes. And the other idea was them talking animatedly about their methods walking way, happy to have a friend. I also learnt that our animation is to be one minute so obviously I have to cut a lot of stuff. Originally I was going to have a bug land on his nose and freak out but there is to be a maximum of two characters so I had to get rid of that idea. But I really wanted to show that in this boy’s world, it is unusual to have a nose like his. One of the suggestions I got in class (from Neale) was have a crowd as a prop so they can whisper and such without drawing attention to them. That way I can show all the normal noses of that world.
Have to start working on a script and a treatment.
